Mana Break and Backtrack triggers on the attack, the damage is avoided, but the mana burn still takes effect. This means it only negates damage, it does not evade any side effects of spells or attacks, like disables.Backtrack belongs to the group of damage negating effects.Grants Faceless Void a chance to avoid damage completely. and Punho Geomagnético cannot move units out of Chronosphere. Cajado de Força, Lança Furacão, Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Bola de Neve". Units inside Chronosphere can be pulled out by various spells.Cancels most sources of Forced Movement upon applying the disabling debuff on a unit.When other units walk inside the area, they also get affected for its remaining duration. Provides flying vision and True Sight over the whole affected area for its duration.However, the movement speed and phase is only provided to the caster of it.Faceless Void and illusions of him (be it his own, enemy or allied illusions) are never disabled by any Chronosphere.While in the Chronosphere, Faceless Void and any units he controls are phased and hasted, meaning they cannot be slowed below the set value.to return to their caster, and freezes traveling phantoms. Instantly causes already latched Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Abraço Fantasma".Instantly destroys Míssil Teleguiados and O Enxame beetles.All other invulnerable units are fully affected. Does not affect couriers, hidden units and invulnerable heroes.Chronosphere affects all units which are not owned by Faceless Void, including buildings, wards and allies.Time Lock uses pseudo-random distribution.Despite the visual effect, the angle of the second attack is still based on Faceless Void's position, so cleave hits towards where he is facing, and not the image that appears.Applies the instant attack first, then Time Lock's own damage.This means it can trigger itself as well. The second attack is an instant attack, which is allowed to trigger attack modifiers normally.This means bash works with spell lifesteal and spell damage amplification, but not with lifesteal, crit, or cleave.The bash damage is dealt in a separate instance and is spell damage.0,33 seconds later, the second attack, and the damage applies. Upon proccing, the stun debuff gets applied.Time Lock works against allied units, but not against wards and buildings.The proccing attack first applies the debuff, then its own damage.The bash from Esmagador de Crânios and Lâmina Abissal is completely disabled for Faceless Void. Multiple instances of Time Dilation do not stack, but refresh the duration.Rearmar), abilities go back on cooldown again upon losing the debuff. However, when reset in any other way than a Refresher Orb or Fragmento Restaurador (e.g.Orbe Restaurador) while affected by Time Dilation. If an ability gets refreshed, the slow still keeps all the current stacks. The stack count can only increase, and never decline.Rubick's stolen spells which are on cooldown and already lost do not count, as they are not hidden, but removed.Also counts the cooldown of hidden abilities, like Invoker's uninvoked spells, Rugido de Batalha, Morfose or abilities granted by Cetro de Aghanim.Freezing that cooldown causes the recharge timer and the cooldown to desynchronize, so that the spell is still on cooldown even after gaining a charge back.However, if the last charge of a spell was used and the icon shows a cooldown, that cooldown is affected.Does not affect the recharge time of charge-based spells.Does affect cooldowns of passive abilities. Does not affect the cooldown of items or abilities without a cooldown.Abilities cast by affected units after the debuff is applied are not affected by the debuff.Does not actually freeze cooldowns, instead, it adds 6/8/10/12 seconds on ongoing cooldowns.Affects units in the Fog of War and invisible units, but not invulnerable and hidden units.
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